Getting a bunch of random bugs when I try to Launch a Session

Hi, another fellow cycles counter ! I am at actually 15 cycles on my project. It doesn’t seem to grow with project size but with warnings in the log. One time it jumped from 6 cycles to 13 and I couldn’t figure out why so now I’m stuck there.
Would you please tell me what is the locale of the system you are using, and what is the locale of the editor?
I have tried everything I could think of, cleaning caches, reinstalling both Fortnite and UEFN, Installing on another account on another computer with a different OS (win11/win10), and I always get the same warnings/ errors in the log even before selecting a project, and the lockouts even with a basic template. The only common denominator is that both systems locales are in French.
It is really disheartening that we get no feedback from devs here, about what issues are known/ worked on. I thought it would get better in 25.20, but it got worse with the verse implementation of session variables not being recognized in vs code.
I feel it is a locale issue because some of the installation paths get broken at installation too.
There is so much great stuff to do in uefn but it is hold back by those issues and a lack of communication.
I am currently at 236/256kb of verse files, had to clean my verse files twice already because after 256 kb you cannot push verse changes anymore and have to do like a big 18 mins update for each iteration of code.
I hope we will get some news soon and some more visibility over current bugs being worked on, and even pointers to common practices to help us avoid most of these bugs/warnings
Sorry if it feels like a rant, but it is really because I feel there is a lot of potential in uefn