Still waiting for this.
It’s awful how little i can manange my VR Devices. I have to have 2 screens for my project and when i disable stereo, i have to get worn state to know that user has VR headset on his head or not. But when disable stereo then worn state is always not worn. Ok, then i can use VR Spectator screen right and have both screens at once? NO! When i remove headset then UE4 loses focus (thx Oculus).