Inside of UFindSessionsCallbackProxy of the OnlineSubsystemSteam always returns 0 no matter what. Is there a hotfix I can do on my own to repair this issue?
I’ve just tested this in my Steam test project, and it appears to be working as expected.
After calling Find Sessions, I used the session result to call GetMaxPlayers(), and it always returned the same number that I set for my Public Connections when I created the server.
Do you have more information regarding this? How are you attempting to use GetMaxPlayers()?
Please provide a detailed list of steps we can follow to reproduce the issue on our end.