Get visibility in C++



how to get the visibility

What do you mean by “get visibility”?

in object property in rendering visible
image

get visible in child skeletal mesh “AR”

get visible in child skeletal mesh “AR”

// set visibility
skeletalMeshComponent->SetVisibility(false / true);

// get visibility
bool isVisible = skeletalMeshComponent->IsVisible();

this is for child skeletal mesh

// AActor.cpp
for (auto* comp : GetComponents<USkeletalMeshComponent>())
{
   if (comp->GetFName() == FName("AR"))
   {
       bool whatYouWant = comp->IsVisible();
       break;
   }
}

I hope my response proves helpful!