Get UBlueprint from UObject

I’m trying to retrieve the EBlueprintType which resides in the UBlueprint class. With the AssetRegistery I manage to retrieve the UObject from the AssetData returned by this query.

When hovering over the UObject in Visual Studio I can see a UBlueprint struct in there but I am not sure how to access this as it seems to be higher in the hierarchy than the UObject.

I hope someone can help me with this

I managed to figure out how to get it. I just had to cast the object to a UBlueprint.