Get the map/level name in packeged game


I tried so many solutions. With c++ and blueprint. Everythings run in the editor but never in the packaged game. The command (and the other in line of the same execution wire) are not called.

Can someone please say me his solution, which run in a packaged game?

I need the map name to get the right data (they are separated in different folders with the map name).


So the updated package game was not updated. To be clear, I need to delete my package game to have really the new data. This bug appears sometimes.