I’m using FPaths::GameDir() and it’s giving me the result “…/…/…/…/…/…/Users/wleu/Desktop/Stash/Projects/PSIF System/”. Is there a function to get that path starting from the drive (i.e., “C:/”) instead of some weird relative path.
Theres 6 folders listed and six “…/” listed, I’m guessing it’s starting at “PSIF System”, going all the way back down to “C:/” and then back up to “PSIF System”, which IMHO seems inefficient and bizarre.
Arg! I was using FPaths::ConvertRelativePathToFull(), and that turns out to be what I needed, but I didn’t see the overloaded version that only took one parameter. Thanks!