Ok, so i have tried to figure this out a bit more and think i have something… the directional light cycles and you can see it with lighting changes… however the actual sun on the sky sphere doesnt move. When i hover over the 'Directional Light actor ’ property on the sky sphere, it says a description but i cant tell whether it will work… Anyone have any ideas on how to move the sun in the sky to follow the directional light?
I am currently looking into this as I have done the sun already moving across the sky the new thing to notice is that the skysphere is actually a blueprint and not just a sphere.
I am writing a tutorial and video which you can follow I want to make it complete with possibly using their skyblueprint example.
So the current point now is to either adjust the blue print or put a static mesh in place of it with a sky material you will find that if you delete the BP_Sky_sphere from the level you should see your light moving.
I just got it updating with a simple custom Day/Night BP. You just attach your Direct Light (Set to Movable) and BP Sky Sphere to the two varibles and drop it into your level and boom, updating shadows w/ moving sun along with the nice sky sphere.
The set comes from dragging off the sun var and then typing set in the search box that pops up. If need be I can create a tiny little video tutorial. Also, I created a forum thread on it. I’ll likely try and update it to make it a bit more drag and drop and even try to get it to update a skylight AO.
I had this completed but took it further with the tutorial I have written so that you can see step by step what is going on and also give you more control over the scene.
Hope you understand the concept of what Nbazzeghin has setup and glad you are all set.