get rid of strange outline around all objects

Hi there.

I’m not used to unreal engine and I’m trying to make a VR-Project-game with the best possible visual impression.
But I have got some problems in my scene. I baked the scene with vray bake.

The main issue are the dark outlines around each object in the scene.
I 've got toonish look that I don’t want.
Increasing the screen resolution helps a little but the lines are still there.
See attached pictures.

Has anyone a solution for this?

Does the line-problem have anything to do with the Dilation-Settings in the vray bake tab?
I’ve left the Dilation-settings on default (10pixels).
Baking was done with the “high”-preset, so the quality shoud be fine.

I’m glad for any suggestions/help.
Thank you in advance.

best regards

Hey @anonymous_user_4b15451a1!

This looks like an issue with the material for the objects, I notice it’s happening with the white objects but not with, say, the books or that painting- so it doesn’t seem to be a post-processing effect. Try using a different material (A light one so you can see if there’s still a line). :slight_smile: