Hi there.
I’m not used to unreal engine and I’m trying to make a VR-Project-game with the best possible visual impression.
But I have got some problems in my scene. I baked the scene with vray bake.
The main issue are the dark outlines around each object in the scene.
I 've got toonish look that I don’t want.
Increasing the screen resolution helps a little but the lines are still there.
See attached pictures.
Has anyone a solution for this?
Does the line-problem have anything to do with the Dilation-Settings in the vray bake tab?
I’ve left the Dilation-settings on default (10pixels).
Baking was done with the “high”-preset, so the quality shoud be fine.
I’m glad for any suggestions/help.
Thank you in advance.
best regards