Hi,
I’m trying to deconstruct my Turn Axis Mapping so I can get the Mouse X input:
I got a reference to said key, but I would like to know how can I get a reference to its own scale so I can change it on runtime:
Thank you.
Hi, thanks for the reply.
Yeah, I ended up just changing the variable inside Character instead of switching scale for individual keys.
That was the way of doing it tho, thanks.
Hi, which variable did u change?
I´m having a very similar problem