How can I get the game’s install location? Either with C++ or Blueprints?
I want to tell the game to save certain files to a directory there later.
How can I get the game’s install location? Either with C++ or Blueprints?
I want to tell the game to save certain files to a directory there later.
Just tell it to save in /foldername
as that should automatically go straight to the install directory
Check that out.