Get Forward vector on Arrow component not working

I have an arrow component attached to my weapon component. This weapon component is attached to a skeleton (player).

I want to spawn projectile at point where arrow starts.

Right now, I am just drawing debug spere on starting point. But spere is drawn on completely different place then arrow is in my game.

Why is this?

You probably just want to get world location

2 Likes

You are right, thank you

feel free to mark it as the solution for someone else in the future

Sure, but there is not mart as done button?

1 Like

There is only marking as solution, that way someone who runs into the same issue later down the line can see the discussion and the solution in its full context. It also lets them know it was resolved :slight_smile:
image

nope, there is not this button… :frowning:

1 Like

ha that’s a first!