Get current frame index rendered by squencer or movie render queue

In my c++ code / blueprint, I want to know how to get the rendering frame index which defined in render movie setting or movie render queue setting.

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Hi @entertainer_mei, did you find solution how to find this frame variable?

I’m using right now Get Current Level Sequence Current Frame from virtual camera plugin, but this frame is not updating during rendering, because the level sequence is not playing. So my workaround is to call Play Current Level Sequence at the Begin Play, but it’s not a perfect solution, there are a few frames offset. IDK how to synchronize level sequence with rendering or just how to get current rendered frame.

Hi Da.st, I have exactly same problem with you.

Did you find the solution out?
If you did, please share with me the solution.

Thanks!

jonghan