Get Current Camera Position into Sequencer

Hey, is there a way to get my current runtime camera position to a level sequence by blueprint?
i would like to have a button, which can render a high res image of the current view. i think therefore i need a sequence to render on runtime. this works, but if i hit my button, the perspective switches to the camera settings of the level sequence.

is there a way to do this? thanks so much for every answer!

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