Get Collision infomation from static mesh

Hi everyone!

I am generating a procedural mesh out of a reference static mesh so that I can have a mesh which I can deform at runtime. And for the deformation I need the collision from the static mesh as well. In the picture you can see a simple collision I generated from the static mesh. How can I copy the collision from the static mesh to the procedural one?

I know how to add a collision mesh to the procedural mesh so I only need the information from the static mesh.
I hope you understand my question :wink:

Cheers,
Daniel