Get camera to collide with walls

I want to get the camera to collide with walls on purpose without the camera jumping toward the player.
My plan is to stop the camera moving at a certain direction at a certain spot
Like in hallways, i only want the camera to follow on the x axis ect so my plan was to put a wall in the way so the camera couldn’t follow. Do Collison test option on the springarm works, but that causes jumping to the player and i don’t want that :slight_smile:
*for a 2D side scrolling shooter