Are you using UMovieSceneSequenceExtensions::GetBindingID function?
ICurrently I’m encountering an “unknown symbol” problem about UMovieSceneSequenceExtensions. I have added the “SequencerScripting” module and the “MovieScene” module into the Build.cs file, like this:
PublicDependencyModuleNames.AddRange(new string[]
{ “Core”, “CoreUObject”, “Engine”, “InputCore”, “EnhancedInput”, “LevelSequence”, “SequencerScripting”, “MovieScene” });
and added headers into my cpp file, like this: #include “ExtensionLibraries/MovieSceneSequenceExtensions.h”
Do you know why this “unknown symbol UMovieSceneSequenceExtensions::GetBindingID” happens?