Hey!
When using the “Get all Actors from Class”, the “Out Array” returns 2 actors (as you can see in the image).
“Controllable_floor_Blueprint”
and
“Controllable_floor_Blueprint_C_0”
Since it returns 2 actors, there are also 2 of this actors when running the game (as you can see in the viewport, 2 instances of the same drawn on top of eachother).
There is only one instance “Controllable_floor_Blueprint” in the level, and I’m not spawning . I’m not sure why this is happening. Any explanation?