Get all Actors o Class returns 2 instances

Hey!

When using the “Get all Actors from Class”, the “Out Array” returns 2 actors (as you can see in the image).

“Controllable_floor_Blueprint”

and

“Controllable_floor_Blueprint_C_0”

Since it returns 2 actors, there are also 2 of this actors when running the game (as you can see in the viewport, 2 instances of the same drawn on top of eachother).

There is only one instance “Controllable_floor_Blueprint” in the level, and I’m not spawning . I’m not sure why this is happening. Any explanation?