Geometry brushes is not visible on Mac (5.4)

We have a level that uses geometry brushes for walls. They can be seen in editor in Windows, but I can’t see them on my Mac in editor (works as intended in Game mode, though).

“SceneCulling instance hierarchy is disabled as UseNanite(METAL_SM5) returned false, for scene: ‘World /Game/Maps/Whitebox.Whitebox’.”

I’m fairly certain this is why, but I couldn’t figure out what to do about this.

Unreal Engine version: 5.4.3

Solved.

I found out that the issue was not related to Mac or Metal at all. BSP was off in “Show” options in my Mac.

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.