I managed to get this kind of working earlier, but a few days later I no longer am able to generate code projects successfully. (Think a system restore broke something) So, I went through a full reinstall of Unreal.
I followed the normal steps to build the project initially, and then added the KDevelopCodeAccessor to the Linux.ini file, and recompiled UE4Editor. I’m able to get a Blueprint project up, and running and it show the source code editor as KDevelop 4.x (I have 4.7.3 installed)
C/C++ compiler: Clang 3.5
This is the error I receive when the editor crashes: process:30133): Gtk-WARNING **: Locale not supported by C library.
Using the fallback ‘C’ locale.
/home/zerophase/.gtkrc-2.0:5: error: unexpected character ‘*’, expected string constant
Could I have the wrong permissions setup? Any other possible reasons the project won’t generate?