GENERATED_BODY() - This declaration has no storage class or type specifier

Hello everyone,
I’m a very beginner with the UE4 and currently I’m not coming over the error mentioned above. I don’t think Intellisense is responsible for this, because it is disabled in the experimental section. Also adding CoreMinimal.h or just compiling as suggested in the other threads didn’t solve this problem. Can you please provide me a hint how to solve this?
Best regards,
UTom

Hello! You probably have forgot to give definition to stuff() function, so linker give you linkage error. To fix that just add definition in CPP file.

Thank you very much, the implementation of the function seemed to miss and it was additionally necessary to close the UE4 editor, to be able to compile the code.