Can generate normal map from noise module in the material editor? How?
Thanks for answering. This normal map is in base to texCoord. I want something like this:

Hey Daverkex -
In order to generate a normal map like you are showing above, it would be better to pull one of the Soft Break Up Noise Textures form the Engine Directories in your Content Browser. The Noise Module by default deals with a range of values from -1 to 1 on the pixel level and it will be hard to get the smooth results you are looking for from that particular module.
Thank You
Eric Ketchum

