Hi, all,
As a beginner of UE4, I’d like to create a program to generate 360 panorama automatically, but I don’t know how to do it.
My idea is:
1) Create an object SceneCaptureCube with name SCC1;
2) Create another object TextureRenderTargetCude with name TRTC1 and then bond it with SCC1;
3) TRTC1 can generate 360 panorama automatically. If I can control TRTC1 with C++ code and get the internal image data, JPG images can be generated with the inner image data.
My question is how to obtain the internal image data to create JPG files.
Any hint?
Thanks a lot