Hello,
I have a project in 4.16 with a persistent level and 13 sublevels. Every level pop with a level streaming system with collision box on the persistent map.
When the monoscopic far field is deactivated, no problem. When i activate the monoscopic, it crashes on the S7 devices.
I tried to copy paste all level in one, and it works. But i can’t use this method because, all levels have a different lighting.
I tried to stream only one level when i package the project, no crash but when i add a second level, it crashes.
I don’t understand why and it seems to be a bug.
Someone met the same issue and can help me ?