Hey the docs fail to mention this but you’ll need to use the console command “gearvr.handlebackbutton 0” as by default now (since like 4.12 or 11 I think) Oculus themselves automatically map to the back button (which overrides any input from ue4)
Hey the docs fail to mention this but you’ll need to use the console command “gearvr.handlebackbutton 0” as by default now (since like 4.12 or 11 I think) Oculus themselves automatically map to the back button (which overrides any input from ue4)