I’ve looked and I haven’t found any Unreal Gear VR demo’s that are performant. They run at 60FPS for a while but if you look around, or move your head too fast it often drops to 30FPS or less. I wanted to send a friend what kind of quality drop we’d have to do if we wanted to try to support rendering realtime on the gear. In my tests which were back in the 4.8 days (I think) on the S6 I couldn’t really get anything other than a static scene, with very few objects.
Are there any well known Unreal Gear VR demo’s?