Yes, this is blueprint. It is a huge difference. Indeed, I think it makes all the difference. This scene is a sandbox and I’ve thrown in, and taken out, so many things in an uncontrolled way, with no reference at all to optimization. The lighting is completley messed up. I thought the default skybox would kill it but it is such a great feelng just to get in there and watch the clouds move.
But that was the point. The experience ‘inside’ the scene is really terrific and it was a simple packaging with no problems at all. Very impressive. I’ve stuck scenes onto people’s faces before and found myself explaining that the jaggies will ‘go away’… sometime.
Well they’ve gone.
Optimizing and making a full scene will certainly challenge us all, but the raw materials are now there… and, for simpletons such as myself, it can be done in blueprint.
I haven’t used the DK2 in a while so I can’t compare but given that this a bleedn’ phone, it seems almost miraculous to me.
I used ‘Recordable’ ($6.99). I tried three or four apps before this one. And getting this one to work was a pain as well. (You have to turn hardware acceleration off… in the Recordable app.) But it does the job. All the other apps I tried cut to black during the VR part of the recording. It is a strain though and you have to do a lot of random settings to find something acceptable.
I also used only forwards and backwards motion with only left stick. Moving right and left just doesn’t work in VR (as in like a crab walking too fast)
I’ve been trying to get the motion right before I go off in other directions. And it needs to be simple.