Gear VR getting started judder / shaking

Thanks a lot for taking the time. My frame rates seem to be fluctuating between around the 30s and 40s in the first projects, and the 20s and 50s in the latest template you pointed me to. I’ll try dropping the lighting and investigating the other suggestions you had (still learning how to actually do most of this stuff). That Rift template has some weird stuff going on for me, some of the text only shows up in one eye sometimes, seems like there’s more judder in the right eye, but that sounds vaguely familiar so I’ll dig around and try things tomorrow. (I did have to disable mobile HDR as I’ve seen suggested in many previous posts, to fix having everything render to the left eye only.) Maybe I’ll just start with the simplest scene I can imagine, unlit and nothing but a box or something.

Thanks again, this gives me some things to look into tomorrow.