So I started working with unreal and the Gear VR, and I am having issues with the cross-hair placement. I Have read as many similar issues as I can find and haven’t managed to resolve the issue.
I tried creating a widget and a 3d widget but could not figure out how to use the 3d widget as the cross-hair. Whereas a normal widget just offsets the cross-hair crazily.
Having an actual mesh infront of the camera works as a cross hair but has high stereo meaning it makes you go cross eyed!
Has anyone got a good resolution to doing crosshairs for the Gear VR?
I am pretty new to blueprinting!