When I looked at the logs of my app I saw the following:
Warning: Performance warning: Console object named 'vr.DebugCanvasInLayer' shows many (500) FindConsoleObject() calls (consider caching e.g. using static)
After some googling, as far as I understand it, the Debug Canvas is referring to the debug overlays that show up when issuing console commands.
The question remains, whether this is expected, considering i am not (intentionally) using any console commands, and no “Debug Canvas” is visible in the game. Any ideas what may be the culprit?
I’m using 4.19