Gear VR - Assertion failed: !IsUnreachable() /Script/HeadMountedDisplay.MotionControllerComponent:OnMotionControllerUpdated

Just upgraded from 4.18.3 to the 4.19 preview in an attempt to resolve a PhysX crash bug on Android. Inconsistently on loading the second level in the game, the application will crash with the following log:

LogAndroid: Error: === Critical error: ===

LogAndroid: Error:

LogAndroid: Error: Assertion failed: !IsUnreachable() [File:D:\Build++UE4+Release-
4.19+Compile\Sync\Engine\Source\Runtime\CoreUObject\Private\UObject\ScriptCore.cpp] [Line: 1189]

LogAndroid: Error: MotionControllerComponent /Master.Master:PersistentLevel.BP_Player_C_0.MotionController Function: ‘/Script/HeadMountedDisplay.MotionControllerComponent:OnMotionControllerUpdated’

LogAndroid: Error: [Callstack] 0x0000000000000000 libUE4.so!StaticFailDebug(wchar_t const*, char const*, int, wchar_t const*, bool) []

LogAndroid: Error: [Callstack] 0x0000000000000000 libUE4.so!FDebug::LogAssertFailedMessageImpl(char const*, char const*, int, wchar_t const*, …) []

LogAndroid: Error: [Callstack] 0x0000000000000000 libUE4.so!UObject::ProcessEvent(UFunction*, void*) []

LogAndroid: Error: [Callstack] 0x0000000000000000 libUE4.so!UMotionControllerComponent::PollControllerState(FVector&, FRotator&, float) []

LogAndroid: Error: [Callstack] 0x0000000000000000 libUE4.so!UMotionControllerComponent::FViewExtension::PreRenderViewFamily_RenderThread(FRHICommandListImmediate&, FSceneViewFamily&) []

LogAndroid: Error: [Callstack] 0x0000000000000000 libUE4.soUnknown []

LogAndroid: Error: [Callstack] 0x0000000000000000 libUE4.soUnknown []

LogAndroid: Error: [Callstack] 0x0000000000000000 libUE4.so!FNamedTaskThread::ProcessTasksNamedThread(int, bool) []

LogAndroid: Error: [Callstack] 0x0000000000000000 libUE4.so!FNamedTaskThread::ProcessTasksUntilQuit(int) []

LogAndroid: Error: [Callstack] 0x0000000000000000 libUE4.so!RenderingThreadMain(FEvent*) []

LogAndroid: Error: [Callstack] 0x0000000000000000 libUE4.so!FRenderingThread::Run() []

LogAndroid: Error: [Callstack] 0x0000000000000000 libUE4.so!FRunnableThreadPThread::Run() []

LogAndroid: Error: [Callstack] 0x0000000000000000 libUE4.so!FRunnableThreadPThread::_ThreadProc(void*) []

LogAndroid: Error: [Callstack] 0x0000000000000000 libc.soUnknown []

LogAndroid: Error: [Callstack] 0x0000000000000000 libc.soUnknown []

LogAndroid: Error:

LogAndroid: Error:

LogAndroid: Error:

LogAndroid: Error:

Build is UE4.19 binary preview 5 from the launcher.

Hello,

We’ve recently made a switch to a new bug reporting method using a more structured form. Please visit the link below for more details and report the issue using the new Bug Submission Form. Feel free to continue to use this thread for community discussion around the issue.

https://forums.unrealengine.com/unreal-engine/announcements-and-releases/1410408-unreal-engine-bug-submission-form

Thanks