I’m creating a simple VR game for Cardboard for which I’m using blueprints only and while the gameplay itself is already done, I’d like to have the possibility to control the menu at the start of the game with no buttons but only gaze events, like in many other cardboard apps where you just look at something for some time and it triggers a click. Can I do it in any simple manner with blueprints only? Also, would I be better off just doing it with the corresponding buttons actually being actors or should I do it with the UI widgets? Which way would be easier to implement?
Thanks a lot in advance as I’m really lost with how to tackle this!