I have a Steam Deck set up as a dev-kit and have followed all the instructions steam-deck-quick-start-in-unreal-engine. I have some Gauntlet test nodes that I use to coordinate running test specs on various target platforms. I would very much like to include Steam Deck in these tests (either native Linux or Proton emulation of Win64 will do but preferably both).
Although I can see some support for Steam Deck in the AutomationTool (`LinuxPlatform.Automation.cs`, `SteamDeckSupport.cs`), I can’t see any way that Gauntlet can make use of this and my attempts result in Gauntlet trying to run the test intended to be run on Steam Deck as a local process on the Gauntlet host (or at least that’s what I think is happening).
It would be great if you could provide an example of running Gauntlet tests with Steam Deck targets. I’m sure that I’m just missing something obvious but I haven’t managed to find any relevant documentation or examples.