Gauntlet can't find build for LyraStarterGame

Hello,

I downloaded LyraStarterGame from Epic launcher and tried to run ​Gauntlet LyraTest.BootTest

Gauntlet failed, saying ‘no build at …’ . After a few hours of investigation I found the cause: on epic launcher the project is called LyraStarterGame.uproject , but the exe that it generates is called “LyraGame.exe” .

The only way I found to make it work, was to rename the exe.

I know I could probably change some .ini to make the project generate LyraStarterGame.exe , but I’m wondering I have a few questions for you:

1. Is there a gauntlet option to specify the exe name , allowing different name between the project and the package?

2. Why Lyra is called LyraStarteGame on launcher and Lyra on GitHub? I didn’t know that, so I spent hours trying to figure out why gauntlet couldn’t find the build. I think it’s misleading.

Thanks in advance

Emanuele

The Gauntlet command line argument `-target=<project target name>` can be used to match the executable name when discovering packaged game (which is the executable name without the `.exe`).

It was named this way historically to match tutorials that did not involved UE automation tools. Lyra project is not meant to be a project for UE Automation showcase.