GASP and Traversing Moving Obstacles

Hello Forums.

Does anyone know how to properly traverse a moving object in GASP?

I have tried attach actor to actor and the detach from actor (will all types of settings) but I keep running into a problem. The character glitches out a little and if the object is moving towards you, then you end up going through it a bit before traversing, which makes you appear to be traversing in mid air or inside the object. I have uploaded a short video so you can see what I mean.

Any ideas?

I have since tried adding an actor world offset to the player when overlapping a box on either side, it helps about 50% of the time, but character still slips into the obstacle a lot.

Is this running is a single player or multiplayer environment?

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Single Player