GAS Attribute Save/Load help

Hey everyone,

I’m using GAS, and I’ve tried to make a save game variable for all my attributes, however during my load function, the value that is applied to the attribute as an override just immediately comes back on random attributes as just 1 or 2 points higher than what it was just override to. I’m not sure what I can be doing wrong here, any ideas?

Attribute1
Attribute2

1 Like

I found out in one of my Gameplay Effect classes all my curve tables disappeared so when it was loading my character it just awarded me +1 instead of using my tables or just not giving me any.