Summary
Since the first-person device went live this morning, we are seeing several new occurrences of Verse runtime errors related to garbage collection.
It is unclear why our objects would be being garbage collected early, as we do not manually free memory manually.
An example of the verse runtime error is as follows:
Verse unrecoverable error: ErrRuntime_Internal: An internal runtime error occurred. There is no other information available. (Internal error encountered: Attempted to access weapon_mastery_manager_2147482646 via property __verse_0x00000000__7, but weapon_mastery_manager_2147482646 is not valid (pending kill or garbage).)
Please select what you are reporting on:
Creative
What Type of Bug are you experiencing?
Assets
Steps to Reproduce
UNKNOWN
Expected Result
Objects are not garbage collected early
Observed Result
Objects are garbage collected early
Platform(s)
All