Gameworks VR, how does this affect me?

Hi!
I just read that the Gameworks VR SDK were released by Nvidia… and It got me sort of curious…
How does this affect us?
Is the SDK implemented by default in the engine, or do I need to enable it somehow?

Source:
http://www.mtbs3d.com/articles/news/14823-nvidia-launches-gameworks-vr

Br,
Inx

I’m interested in this as well. The multi-res shading claims to drastically increase performance. 4.10.1?

Would be nice to get at least some sort of update regarding this :confused:

Yes i am also very interested in this. Especial the sli.