GameplayCue WhileActive not firing with tag, but reappear along with other GameplayCue

Hi Everyone,

I am working on a project that involved a lot of GAS. After 5.1 upgrade, we have an issue that the GameplayCue is not firing right away, but when playing other Cue, that will reappear.

PlayerA applying GameplayEffect that contain the GameplayCue tag to PlayerB. That Cue should contain First and Third person visual effect. PlayerA can see the effect on PlayerB, but even though PlayerB has the tag on them, it will not trigger the Cue. If PlayerB plays another Cue, the one that did not play will reappear along with new cue.

Has anyone got similar issue?