Both FPerlinNoiseLocationShakeCameraNodeEvaluator and FPerlinNoiseRotationShakeCameraNodeEvaluator generate shake results in OnRun, but the results are not applied because ShakeResult is never called.
//PerlinNoiseLocationShakeCameraNode.cpp Line 84
void FPerlinNoiseLocationShakeCameraNodeEvaluator::OnRun(const FCameraNodeEvaluationParams& Params, FCameraNodeEvaluationResult& OutResult)
{
// ...
// I Added This Lines To Fix Bug
FCameraNodeShakeParams ShakeParams(Params);
FCameraNodeShakeResult ShakeOutResult(OutResult);
ShakeResult(ShakeParams, ShakeOutResult);
}