Gameplay Camera Component Input problem

On clients I have to delay the activation of the gameplay camera component otherwise the “Input Axis Binding 2d” node errors out with “no input context found on the context owner”. The problem is the delay time is random and I can’t figure out a good way to activate it without waiting over 5 seconds.

All input actions including the look action are working on the client right away with the controls. Its just this node in the gameplay camera that can’t detect the input for some reason

Is there some setting I’m missing or someplace that will be 100% safe to activate it.

Unreal 5.7.1 using the third person template and camera setup is third person from quick start Gameplay Camera setup