Trying to figure out why when I have only KBM Controls or a mix of KBM and bamepad the gamepad bace button bottom is registering as left mouse click.
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I’m having this same issue, did you ever find a solution?
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I discovered that CommonUI adds a CommonAnalogCursor, enabled by default, which listens for the “Virtual_Accept” key (which for Gamepads is gamepad bottom) and maps it to LeftMouseButton
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Is there a way to disable/change this?
I have had the same issue using CommonUI and I solved it here:
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