"Game start Progress Amount" not visualized inside UEFN (progress mesh device)

Summary

When setting the Game Start Progress Amount inside progress mess device, the mesh itself doesnt swap to the right model inside UEFN so you can visualize how it looks. Other devices like the switch will do that and it helps when one state is invisible to swap to the other so we can see where the mesh is.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

Place a progress mesh device in UEFN
Set its game start progress amount to 100

Expected Result

The jar now looks filled

Observed Result

The jar is still empty

Platform(s)

PC