I’m new to UE4. Studying with tutorials and all. I created a fps game in UE4. In the gameplay there is a timer to run out. After the time ran out I want to reload the same level with current score. Could anyone please help me to do this with c++?
You need to save the score, reload the level, then load the score from save file.
Saving and Loading Your Game | Unreal Engine Documentation
To open a level, you can use “open level” node, with the name of the current level.