Whenever I package my game and then run it, I get this error saying “The game module ‘Sidescroller’ (Sidescroller is the name of a module in the game) could not be found. Please ensure that this module exists and that it is compiled.”.
Also when I do a shipping package I get a different error:
This is the log when I package the game:
LogUObjectHash: Compacting FUObjectHashTables data took 0.72ms
LogMainFrame: Selected target: ToastGame
LogLauncherProfile: Unable to use promoted target - receipt ../../../../../../Users/acoun/Documents/Unreal Projects/ToastGame/Binaries/Win64/ToastGame.target is not for a promoted target
UATHelper: Packaging (Windows (64-bit)): Running AutomationTool...
UATHelper: Packaging (Windows (64-bit)): Parsing command line: -ScriptsForProject="C:/Users/acoun/Documents/Unreal Projects/ToastGame/ToastGame.uproject" BuildCookRun -nocompileeditor -installed -nop4 -project="C:/Users/acoun/Documents/Unreal Projects/ToastGame/ToastGame.uproject" -cook -stage -archive -archivedirectory="C:/Users/acoun/Documents/Unreal packa
ged games/ToastGame" -package -ue4exe="C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\Win64\UE4Editor-Cmd.exe" -compressed -ddc=InstalledDerivedDataBackendGraph -pak -prereqs -nodebuginfo -targetplatform=Win64 -build -target=ToastGame -clientconfig=Development -utf8output
UATHelper: Packaging (Windows (64-bit)): Setting up ProjectParams for C:\Users\acoun\Documents\Unreal Projects\ToastGame\ToastGame.uproject
UATHelper: Packaging (Windows (64-bit)): ********** BUILD COMMAND STARTED **********
UATHelper: Packaging (Windows (64-bit)): Running: C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\DotNET\UnrealBuildTool.exe ToastGame Win64 Development -Project="C:\Users\acoun\Documents\Unreal Projects\ToastGame\ToastGame.uproject" "C:\Users\acoun\Documents\Unreal Projects\ToastGame\ToastGame.uproject" -NoUBTMakefiles -remoteini="C:\Users\acoun\Docum
ents\Unreal Projects\ToastGame" -skipdeploy -Manifest="C:\Users\acoun\Documents\Unreal Projects\ToastGame\Intermediate\Build\Manifest.xml" -NoHotReload -log="C:\Users\givib\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.27\UBT-ToastGame-Win64-Development.txt"
UATHelper: Packaging (Windows (64-bit)): Using 'git status' to determine working set for adaptive non-unity build (C:\Users\acoun\Documents\Unreal Projects\ToastGame).
UATHelper: Packaging (Windows (64-bit)): Writing manifest to C:\Users\acoun\Documents\Unreal Projects\ToastGame\Intermediate\Build\Manifest.xml
UATHelper: Packaging (Windows (64-bit)): Target is up to date
UATHelper: Packaging (Windows (64-bit)): Total execution time: 1.22 seconds
UATHelper: Packaging (Windows (64-bit)): Took 1.2763829s to run UnrealBuildTool.exe, ExitCode=0
UATHelper: Packaging (Windows (64-bit)): ********** BUILD COMMAND COMPLETED **********
UATHelper: Packaging (Windows (64-bit)): ********** COOK COMMAND STARTED **********
UATHelper: Packaging (Windows (64-bit)): Running UE4Editor Cook for project C:\Users\acoun\Documents\Unreal Projects\ToastGame\ToastGame.uproject
UATHelper: Packaging (Windows (64-bit)): Commandlet log file is C:\Program Files\Epic Games\UE_4.27\Engine\Programs\AutomationTool\Saved\Cook-2026.05.02-00.13.53.txt
UATHelper: Packaging (Windows (64-bit)): Running: C:\Program Files\Epic Games\UE_4.27\Engine\Binaries\Win64\UE4Editor-Cmd.exe "C:\Users\acoun\Documents\Unreal Projects\ToastGame\ToastGame.uproject" -run=Cook -TargetPlatform=WindowsNoEditor -fileopenlog -ddc=InstalledDerivedDataBackendGraph -unversioned -abslog="C:\Program Files\Epic Games\UE_4.27\Engine\Pro
grams\AutomationTool\Saved\Cook-2026.05.02-00.13.53.txt" -stdout -CrashForUAT -unattended -NoLogTimes -UTF8Output
UATHelper: Packaging (Windows (64-bit)): LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
UATHelper: Packaging (Windows (64-bit)): LogConsoleResponse: Display: Failed to find resolution value strings in scalability ini. Falling back to default.
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: Running engine for game: ToastGame
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: Loading text-based GConfig....
UATHelper: Packaging (Windows (64-bit)): LogHAL: Display: Platform has ~ 32 GB [34282242048 / 34359738368 / 32], which maps to Largest [LargestMinGB=32, LargerMinGB=12, DefaultMinGB=8, SmallerMinGB=6, SmallestMinGB=0)
UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'AllDesktop'
UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android'
UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTC'
UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXT'
UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2'
UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'AndroidClient'
UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ASTCClient'
UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_DXTClient'
UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_ETC2Client'
UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_Multi'
UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Android_MultiClient'
UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOSClient'
UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'IOS'
UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Linux'
UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxNoEditor'
UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxClient'
UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxServer'
UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64NoEditor'
UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Client'
UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LinuxAArch64Server'
UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Lumin'
UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'LuminClient'
UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacNoEditor'
UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Mac'
UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacClient'
UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'MacServer'
UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOSClient'
UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'TVOS'
UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsNoEditor'
UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'Windows'
UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsClient'
UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Loaded TargetPlatform 'WindowsServer'
UATHelper: Packaging (Windows (64-bit)): LogTargetPlatformManager: Display: Building Assets For WindowsNoEditor
UATHelper: Packaging (Windows (64-bit)): LogAudioDebug: Display: Lib vorbis DLL was dynamically loaded.
UATHelper: Packaging (Windows (64-bit)): LogTextureFormatOodle: Display: Oodle Texture 2.9.0 init RDO Off
UATHelper: Packaging (Windows (64-bit)): LogShaderCompilers: Display: Using Local Shader Compiler.
UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Max Cache Size: 512 MB
UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Loaded Boot cache: C:/Users/givib/AppData/Local/UnrealEngine/4.27/DerivedDataCache/Boot.ddc
UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Performance to C:/Users/givib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.05ms. RandomReadSpeed=844.71MBs, RandomWriteSpeed=158.77MBs. Assigned SpeedClass 'Local'
UATHelper: Packaging (Windows (64-bit)): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
UATHelper: Packaging (Windows (64-bit)): LogAudioCaptureCore: Display: No Audio Capture implementations found. Audio input will be silent.
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: CookSettings for Memory: MemoryMaxUsedVirtual 0MiB, MemoryMaxUsedPhysical 16384MiB, MemoryMinFreeVirtual 0MiB, MemoryMinFreePhysical 1024MiB
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Mobile HDR setting 1
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Creating asset registry
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Discovering localized assets for cultures: en
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Clearing all cooked content for platform WindowsNoEditor
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Sandbox cleanup took 0.020 seconds for platforms WindowsNoEditor
UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display:
UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Shader Library 'Global' (PCD3D_SM5) Stats:
UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: =================
UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Assets: 1, Unique Shadermaps: 191 (19100.00%)
UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Total Shaders: 1962, Unique Shaders: 1951 (99.44%)
UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Total Shader Size: 5.10mb, Unique Shaders Size: 5.09mb (99.93%)
UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: === Extended info:
UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Minimum number of shaders in shadermap: 1
UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Median number of shaders in shadermap: 3
UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Maximum number of shaders in shadermap: 264
UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: 3, 3, 2, 2, 2, 2, 2, 2, 2, 1
UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Textual dump saved to '../../../../../../Users/acoun/Documents/Unreal Projects/ToastGame/Saved/Shaders/PCD3D_SM5/ShaderDebug-Global-PCD3D_SM5/Dump.txt'
UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: =================
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 0 Packages Remain 55 Total 55
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cook Diagnostics: OpenFileHandles=218, VirtualMemory=556MiB
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cooked packages 272 Packages Remain 0 Total 272
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cook Diagnostics: OpenFileHandles=275, VirtualMemory=740MiB
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Finishing up...
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Saving BulkData manifest(s)...
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Done saving BulkData manifest(s)
UATHelper: Packaging (Windows (64-bit)): LogBlueprintCodeGen: Display: Nativization Summary - AnimBP:
UATHelper: Packaging (Windows (64-bit)): LogBlueprintCodeGen: Display: Name, Children, Non-empty Functions (Empty Functions), Variables, FunctionUsage, VariableUsage
UATHelper: Packaging (Windows (64-bit)): LogBlueprintCodeGen: Display: Nativization Summary - Shared Variables From Graph: 0
UATHelper: Packaging (Windows (64-bit)): LogAssetRegistryGenerator: Display: Saving asset registry v8.
UATHelper: Packaging (Windows (64-bit)): LogAssetRegistryGenerator: Display: Generated asset registry num assets 275, size is 84.81kb
UATHelper: Packaging (Windows (64-bit)): LogAssetRegistryGenerator: Display: Done saving asset registry.
UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display:
UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Shader Library 'ToastGame' (PCD3D_SM5) Stats:
UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: =================
UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Assets: 53, Unique Shadermaps: 46 (86.79%)
UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Total Shaders: 1751, Unique Shaders: 1452 (82.92%)
UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Total Shader Size: 3.43mb, Unique Shaders Size: 2.94mb (85.68%)
UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: === Extended info:
UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Minimum number of shaders in shadermap: 2
UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Median number of shaders in shadermap: 9
UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Maximum number of shaders in shadermap: 493
UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Number of shadermaps referencing top 10 most shared shaders:
UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: 16, 11, 8, 7, 7, 7, 6, 6, 6, 5
UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: Textual dump saved to '../../../../../../Users/acoun/Documents/Unreal Projects/ToastGame/Saved/Shaders/PCD3D_SM5/ShaderDebug-ToastGame-PCD3D_SM5/Dump.txt'
UATHelper: Packaging (Windows (64-bit)): LogShaderLibrary: Display: =================
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Cook by the book total time in tick 0.623855s total time 2.200904
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Peak Used virtual 799 MiB Peak Used physical 847 MiB
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Hierarchy Timer Information:
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Root: 0.000s (0)
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: CleanSandbox: 0.020s (1)
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: ProcessingAccessedStrings: 0.001s (1)
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: CollectFilesToCook: 0.276s (1)
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: CookModificationDelegate: 0.000s (1)
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: GenerateLongPackageName: 0.000s (1)
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: TickCookOnTheSide: 0.624s (6)
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: PostLoadPackageFixup: 0.002s (375)
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: LoadPackageForCooking: 0.082s (272)
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SavingPackages: 0.538s (36)
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: BeginPackageCacheForCookedPlatformData: 0.000s (9)
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: PrecachePlatformDataForNextPackage: 0.189s (270)
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: BeginPackageCacheForCookedPlatformData: 0.189s (263)
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SaveCookedPackage: 0.311s (272)
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: GEditorSavePackage: 0.305s (272)
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: ConvertingBlueprints: 0.002s (272)
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: VerifyCanCookPackage: 0.001s (266)
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: ClearAllCachedCookedPlatformData: 0.003s (272)
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: FinalizePackageStore: 0.001s (1)
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: GeneratingBlueprintAssets: 0.001s (1)
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SavingCurrentIniSettings: 0.006s (1)
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: ProcessingAccessedStrings: 0.001s (1)
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SavingAssetRegistry: 0.059s (1)
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: BuildChunkManifest: 0.007s (1)
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SaveManifests: 0.002s (1)
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: SaveRealAssetRegistry: 0.009s (1)
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: WriteCookerOpenOrder: 0.017s (1)
UATHelper: Packaging (Windows (64-bit)): LogCook: Display: Done!
UATHelper: Packaging (Windows (64-bit)): LogSavePackage: Display: Took 0.000237s to verify the EDL loading graph.
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Misc Cook Stats
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ===============
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NiagaraShader.Misc
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ShadersCompiled=0
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ShaderCompiler
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: BlockingTimeSec=0.000021
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: AsyncCompileTimeSec=0.000000
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: GlobalBeginCompileShaderTimeSec=0.000000
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: GlobalBeginCompileShaderCalls=0
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ProcessAsyncResultsTimeSec=0.000186
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: GlobalShader.Misc
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ShadersCompiled=0
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: MeshMaterial.Misc
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ShadersCompiled=0
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: MaterialShader.Misc
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ShadersCompiled=0
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.Load
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumPreloadedDependencies=26
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumInlineLoads=3
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumPackagesLoaded=189
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: LoadPackageTimeSec=0.446799
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: CookOnTheFlyServer
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PeakRequestQueueSize=38
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PeakLoadQueueSize=215
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PeakSaveQueueSize=207
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.Save
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumPackagesSaved=272
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SavePackageTimeSec=0.294451
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TagPackageExportsPresaveTimeSec=0.055267
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TagPackageExportsTimeSec=0.010214
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: FullyLoadLoadersTimeSec=0.000060
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ResetLoadersTimeSec=0.000900
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TagPackageExportsGetObjectsWithOuter=0.001003
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TagPackageExportsGetObjectsWithMarks=0.000147
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SerializeImportsTimeSec=0.000000
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SortExportsSeekfreeInnerTimeSec=0.056425
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SerializeExportsTimeSec=0.094089
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SerializeBulkDataTimeSec=0.011903
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: AsyncWriteTimeSec=0.000000
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: MBWritten=113.479158
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.DifferentPackagesSizeMBPerAsset
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.NumberOfDifferencesInPackagesPerAsset
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.PackageDifferencesSizeMBPerAsset
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Package.DiffTotal
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumberOfDifferentPackages=0
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: DifferentPackagesSizeMB=0.000000
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NumberOfDifferencesInPackages=0
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PackageDifferencesSizeMB=0.000000
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: UnversionedProperties
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SavedStructs=0
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SavedMB=0
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: EquivalentTaggedMB=0
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: CompressionRatio=-nan(ind)
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: BitfieldWasteKB=0
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display:
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Cook Profile
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ============
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0.CookWallTimeSec=6.733521
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 0.StartupWallTimeSec=4.526773
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1.CookByTheBookTimeSec=2.205135
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 0.StartCookByTheBookTimeSec=1.507673
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 0. 0.GameCookModificationDelegateTimeSec=0.000013
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1.TickCookOnTheSideTimeSec=0.695158
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 0.TickCookOnTheSideLoadPackagesTimeSec=0.082225
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 1.TickCookOnTheSideSaveCookedPackageTimeSec=0.311441
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 1. 0.TickCookOnTheSideResolveRedirectorsTimeSec=0.000000
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 2.TickCookOnTheSideBeginPackageCacheForCookedPlatformDataTimeSec=0.189128
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 1. 3.TickCookOnTheSideFinishPackageCacheForCookedPlatformDataTimeSec=0.000000
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 2.TickLoopGCTimeSec=0.000000
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 3.TickLoopRecompileShaderRequestsTimeSec=0.000063
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 4.TickLoopShaderProcessAsyncResultsTimeSec=0.000009
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 5.TickLoopProcessDeferredCommandsTimeSec=0.000018
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: 0. 1. 6.TickLoopTickCommandletStatsTimeSec=0.000003
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display:
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: DDC Summary Stats
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: =================
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalGetHits = 659
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalGets = 659
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalGetHitPct = 1.000000
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: LocalGetHitPct = 0.001517
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: SharedGetHitPct = 0.000000
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: OtherGetHitPct = 0.998483
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: GetMissPct = 0.000000
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalPutHits = 0
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalPuts = 0
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: TotalPutHitPct = 0.000000
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PutMissPct = 0.000000
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display:
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: DDC Resource Stats
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: =======================================================================================================
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Asset Type Total Time (Sec) GameThread Time (Sec) Assets Built MB Processed
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: ---------------------------------- ---------------- --------------------- ------------ ------------
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: MaterialShader 0.11 0.11 0 5.36
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Texture (Streaming) 0.09 0.00 0 45.50
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: PhysX (BodySetup) 0.02 0.02 0 5.76
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: StaticMesh 0.01 0.01 0 12.25
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: GlobalShader 0.01 0.01 0 6.31
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: NavCollision 0.00 0.00 0 0.05
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: Texture (Inline) 0.00 0.00 0 48.11
UATHelper: Packaging (Windows (64-bit)): LogCookCommandlet: Display: DistanceField 0.00 0.00 0 0.00
UATHelper: Packaging (Windows (64-bit)): LogInit: Display:
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: Success - 0 error(s), 0 warning(s)
UATHelper: Packaging (Windows (64-bit)): LogInit: Display:
UATHelper: Packaging (Windows (64-bit)):
UATHelper: Packaging (Windows (64-bit)): Execution of commandlet took: 2.22 seconds
UATHelper: Packaging (Windows (64-bit)): LogShaderCompilers: Display: === FShaderJobCache stats ===
UATHelper: Packaging (Windows (64-bit)): LogShaderCompilers: Display: Total job queries 0, among them cache hits 0 (0.00%)
UATHelper: Packaging (Windows (64-bit)): LogShaderCompilers: Display: Tracking 0 distinct input hashes that result in 0 distinct outputs (0.00%)
UATHelper: Packaging (Windows (64-bit)): LogShaderCompilers: Display: RAM used: 0.00 MB (0.00 GB) of 1638.40 MB (1.60 GB) budget. Usage: 0.00%
UATHelper: Packaging (Windows (64-bit)): LogShaderCompilers: Display: ================================================
UATHelper: Packaging (Windows (64-bit)): LogHttp: Display: cleaning up 0 outstanding Http requests.
UATHelper: Packaging (Windows (64-bit)): LogContentStreaming: Display: There are 1 unreleased StreamingManagers
UATHelper: Packaging (Windows (64-bit)): Took 9.7069074s to run UE4Editor-Cmd.exe, ExitCode=0
UATHelper: Packaging (Windows (64-bit)): ********** COOK COMMAND COMPLETED **********
UATHelper: Packaging (Windows (64-bit)): ********** STAGE COMMAND STARTED **********
UATHelper: Packaging (Windows (64-bit)): Creating Staging Manifest...
UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.27\Engine\Config\BaseEditor.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.27\Engine\Config\BaseEditorKeyBindings.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.27\Engine\Config\BaseEditorPerProjectUserSettings.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.27\Engine\Config\BaseEditorSettings.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.27\Engine\Config\BaseLightmass.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.27\Engine\Config\BasePakFileRules.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.27\Engine\Config\Localization\Category.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.27\Engine\Config\Localization\Editor.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.27\Engine\Config\Localization\EditorTutorials.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.27\Engine\Config\Localization\Engine.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.27\Engine\Config\Localization\Keywords.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.27\Engine\Config\Localization\PortableObjectExport.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.27\Engine\Config\Localization\PortableObjectImport.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.27\Engine\Config\Localization\PropertyNames.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.27\Engine\Config\Localization\RepairData.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.27\Engine\Config\Localization\ToolTips.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Program Files\Epic Games\UE_4.27\Engine\Config\Localization\WordCount.ini
UATHelper: Packaging (Windows (64-bit)): Excluding config file C:\Users\acoun\Documents\Unreal Projects\ToastGame\Config\DefaultEditor.ini
UATHelper: Packaging (Windows (64-bit)): Cleaning Stage Directory: C:\Users\acoun\Documents\Unreal Projects\ToastGame\Saved\StagedBuilds\WindowsNoEditor
UATHelper: Packaging (Windows (64-bit)): Creating pak using staging manifest.
UATHelper: Packaging (Windows (64-bit)): Executing 1 UnrealPak command...
UATHelper: Packaging (Windows (64-bit)): Waiting for child processes to complete (1/1)
UATHelper: Packaging (Windows (64-bit)): Output from: "C:\Users\acoun\Documents\Unreal Projects\ToastGame\ToastGame.uproject" "C:\Users\acoun\Documents\Unreal Projects\ToastGame\Saved\StagedBuilds\WindowsNoEditor\ToastGame\Content\Paks\ToastGame-WindowsNoEditor.pak" -create="C:\Users\givib\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epi
c+Games+UE_4.27\PakList_ToastGame-WindowsNoEditor.txt" -cryptokeys="C:\Users\acoun\Documents\Unreal Projects\ToastGame\Saved\Cooked\WindowsNoEditor\ToastGame\Metadata\Crypto.json" -secondaryOrder="C:\Users\acoun\Documents\Unreal Projects\ToastGame\Build\WindowsNoEditor\FileOpenOrder\CookerOpenOrder.log" -patchpaddingalign=2048 -platform=Windows -compressionf
ormats=Oodle -compressmethod=Kraken -compresslevel=3 -multiprocess -abslog="C:\Users\givib\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.27\UnrealPak-ToastGame-WindowsNoEditor-2026.05.02-00.14.03.txt" -compressionblocksize=256KB
UATHelper: Packaging (Windows (64-bit)): LogInit: Display: Loading text-based GConfig....
UATHelper: Packaging (Windows (64-bit)): OodleDataCompression: Display: Oodle v2.9.0 initializing with method=Kraken, level=3=Fast
UATHelper: Packaging (Windows (64-bit)): LogPakFile: Display: Parsing crypto keys from a crypto key cache file
UATHelper: Packaging (Windows (64-bit)): LogPakFile: Display: Loading response file C:\Users\givib\AppData\Roaming\Unreal Engine\AutomationTool\Logs\C+Program+Files+Epic+Games+UE_4.27\PakList_ToastGame-WindowsNoEditor.txt
UATHelper: Packaging (Windows (64-bit)): LogPakFile: Display: Added 1676 entries to add to pak file.
UATHelper: Packaging (Windows (64-bit)): LogPakFile: Display: Loading pak order file C:\Users\acoun\Documents\Unreal Projects\ToastGame\Build\WindowsNoEditor\FileOpenOrder\CookerOpenOrder.log...
UATHelper: Packaging (Windows (64-bit)): LogPakFile: Display: Finished loading pak order file C:\Users\acoun\Documents\Unreal Projects\ToastGame\Build\WindowsNoEditor\FileOpenOrder\CookerOpenOrder.log.
UATHelper: Packaging (Windows (64-bit)): LogPakFile: Display: Collecting files to add to pak file...
UATHelper: Packaging (Windows (64-bit)): LogPakFile: Display: Collected 1676 files in 0.01s.
UATHelper: Packaging (Windows (64-bit)): LogPakFile: Display: Creating pak C:\Users\acoun\Documents\Unreal Projects\ToastGame\Saved\StagedBuilds\WindowsNoEditor\ToastGame\Content\Paks\ToastGame-WindowsNoEditor.pak.
UATHelper: Packaging (Windows (64-bit)): LogPakFile: Display: CompressionFormats in priority order: Oodle, Zlib
UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
UATHelper: Packaging (Windows (64-bit)): LogDerivedDataCache: Display: Performance to C:/Users/givib/AppData/Local/UnrealEngine/Common/DerivedDataCache: Latency=0.00ms. RandomReadSpeed=999.00MBs, RandomWriteSpeed=999.00MBs. Assigned SpeedClass 'Local'
UATHelper: Packaging (Windows (64-bit)): LogPakFile: Display: CompressionFormat 0 [Oodle] : 467 files, 128820603 -> 28884869 bytes
UATHelper: Packaging (Windows (64-bit)): LogPakFile: Display: CompressionFormat 1 [Zlib] : 61 files, 3309306 -> 1120379 bytes
UATHelper: Packaging (Windows (64-bit)): LogPakFile: Display: CompressionFormat 2 [None] : 1148 files, 9448704 -> 9448704 bytes
UATHelper: Packaging (Windows (64-bit)): LogPakFile: Display: Added 1676 files, 40280366 bytes total, time 0.81s.
UATHelper: Packaging (Windows (64-bit)): LogPakFile: Display: PrimaryIndex size: 26426 bytes
UATHelper: Packaging (Windows (64-bit)): LogPakFile: Display: PathHashIndex size: 45443 bytes
UATHelper: Packaging (Windows (64-bit)): LogPakFile: Display: FullDirectoryIndex size: 56623 bytes
UATHelper: Packaging (Windows (64-bit)): LogPakFile: Display: Compression summary: 22.71% of original size. Compressed Size 30005248 bytes, Original Size 132129909 bytes.
UATHelper: Packaging (Windows (64-bit)): LogPakFile: Display: Encryption - DISABLED
UATHelper: Packaging (Windows (64-bit)): LogPakFile: Display: Unreal pak executed in 0.852842 seconds
UATHelper: Packaging (Windows (64-bit)): UnrealPak terminated with exit code 0
UATHelper: Packaging (Windows (64-bit)): Copying NonUFSFiles to staging directory: C:\Users\acoun\Documents\Unreal Projects\ToastGame\Saved\StagedBuilds\WindowsNoEditor
UATHelper: Packaging (Windows (64-bit)): ********** STAGE COMMAND COMPLETED **********
UATHelper: Packaging (Windows (64-bit)): ********** PACKAGE COMMAND STARTED **********
UATHelper: Packaging (Windows (64-bit)): ********** PACKAGE COMMAND COMPLETED **********
UATHelper: Packaging (Windows (64-bit)): ********** ARCHIVE COMMAND STARTED **********
UATHelper: Packaging (Windows (64-bit)): Archiving to C:/Users/acoun/Documents/Unreal packaged games/ToastGame
UATHelper: Packaging (Windows (64-bit)): ********** ARCHIVE COMMAND COMPLETED **********
UATHelper: Packaging (Windows (64-bit)): BUILD SUCCESSFUL
UATHelper: Packaging (Windows (64-bit)): AutomationTool exiting with ExitCode=0 (Success)
I’ve tried deleting the temparary files in the unreal project and rebuilding everything but I haven’t found anything that solves this problem. Any help would be appreciated!
Also please mention if there is anything that I forgot to include that I should have probably included in this post.

