Game Mode Replication

Hi People, I’m printing the name of my Game Mode(not game mode base) on the screen and running the game in the client and server. The name is being printed on the server and the client shows none. Doesn’t Game Mode replicate to the client as well? Since it is game mode and not game mode base, it has multiplayer functionality.

The GameMode only exists on the server.
The GameState exists on server and all clients. Use the GameState if you want to replicate variables to the clients.

3 Likes

Okay, Thanks, Will try this.

It worked. Thanks