Hardware has rapidly progressed since the arrival of UE4 allowing many developers to create their dream project. however do to the nature of game development the process still remains lengthy, with tons of variables new and old in between. many indies of various backgrounds have either stalled their projects or are left overwhelmed as a result of the lengthy and complex process. not to mention many gamers are left waiting too long, or end up learning that their games of interests have been canceled. while the process of game development remains complex do to the many types of genres, there are still some common development issues that could be addressed and help make game development a whole lot shorter.
Marketplace ideas, also include instructions on how to use.
. “Insert genre type” Template using simpler presets including a simple drag and drop system, custom event triggers, and AI system specific to the genre type for enemies and NPCs. (high value)
. Character creation suit. (great value, works for everyone)
. Custom Animation suit, allowing you to make your own animations. (great value)
. Simplified drag and drop custom trigger events. (great value)
. Simplified library of preset scripting nodes to choose from, with detailed descriptions on each node to plugin. (great value)
With these ideas games should be made a lot faster. any suggestions, this is the place for it.