Game crashing (related with Box Collision & actor respawning on debris)

Thanks for getting back to me.

This is actually fixed in our Unreal Engine 4.8 branch, but it still happening in the latest UT Editor Branch. I’ve submitted a ticket (UT-968) for them to merge this fix into the UT branch.

At the moment I don’t have an eta of when this will be addressed, but when I see any updates I will pass them along.

Thank you!

Tim