Game crashes when trying to connect to server and then create new one

Here are connection and creating server blueprints:


2024-06-04_10-18-33
Also, game creates the server at startup (this is game instance):

When I open a new window, wait for creating the server at startup, press Connect, then New game, the game crashes. How to fix this?

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Greetings @Etyuhibosecyu

I’d be glad to take a peek. Is this happening in a fully built game or when loading/running in UE? If it’s in Unreal Engine, could you provide the crash log from when it happens? Thanks!

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Hello! This is happening both in the editor and the packaged game. Here is the error message from the editor:

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Thanks! I see the part with the player spawn error. Can you pull the full crash log for me? I want to see if it shows anything that led to the error. (Logs can be really useful for this type of error) Thank you!

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Where can I get it?

Some UE versions can be slightly different. But, generally they’re in your Saved(Or Crashes) folder in your project folder. C:\Users(Your Windows Username)\AppData\Local(Project Name)\Saved\Crashes is also a location you can find them.

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@FrostyJas, take here!
Crash.7z (38.4 KB)

Do you have things near your player spawn in the level or checked to ensure nothing is underground, by chance? (This may be a bit of process of elimination to figure out)

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@FrostyJas, the player pawn was at the ground, but I have moved it to the Z=100 and this didn’t help.

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