Game crashes when trying to connect to server and then create new one

So, maybe my solution is not suitable for someone, but…
As in the old catch phrase: “If a problem is not solved honestly, you need to deceive it” (not an exact quote). I have not found a way to actually fix this crash, so I have done the following: when the user presses “Connect”, hide all buttons for creating the servers or connecting to them and show the button “Cancel connection” instead. Pressing it restarts the menu level with the flag “Absolute” so any data about the attempts to connect are cleared and the user can create a server without crash. It is still possible to press one of the hidden buttons (or even explicitly call the server-creating function) using some kind of memory scanner, but if user has it, he can do anything he wants regardless of any actions to “hide” something. So for me, this solution works.

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